Draven Wild Rift combo for beginners: By learning optimal ability combos for Draven, you will be able to deal lots of damage to the enemy quickly and safely. Learning and understanding Draven fundamentals is one way of becoming a better player and climbing the ranked ladder.
Best combo for Draven:
Ultimate -> Flash
Once you send your ultimate, it will return to you after a while. If you want to catch some enemies by surprise, quickly reposition yourself by using flash. Most opponents don’t expect this. Also, it’s quite difficult to pull of since you need to know the exact position of your enemies.
How to play:
Draven is an attack damage dragon lane champion. Draven does the most damage early game compared to any other dragon lane champions and can use that to get an early advantage to make his mid and late game better. Draven’s main damage comes from his Spinning Axe (1st Ability) however it comes at a cost. When you use the ability every time you auto-attack you have to make sure you pick up the axe and at times this can be hard. Every time you pick up an axe or kill a minion/monster you get a stack of Adoration for your passive League of Draven. When you get a kill on an enemy champion you will consume all Adoration stacks and get a lot of bonus gold.. but if you die then you lose half the stacks.
(Passive) League of Draven
Killing a unit or catching a Spinning Axe grants a stack of Adoration. This is really important and the most important part of Draven’s kit. You want to get as many stacks as possible and try to secure kills before you die.
Killing champions consume all Adoration stacks and grant bonus gold depending on how many Adoration stacks you have. However, when Draven dies, half of the Adoration stacks are lost.
(Skill 1) Spinning Axe
Gains a Spinning Axe, causing his next attack to deal additional physical damage. This is Draven’s main ability that allows him to deal a lot of damage. The Spinning Axe bounces off the target, allowing Draven to catch and regain it.
This grants you stacks of Adoration and helps you deal more damage. Additionally, Draven can hold two Spinning Axes at once.
(Skill 2) Blood Rush
Grants attack speed for a few seconds and decaying movement speed for just over a second. This helps Draven move around a lot more during team fights to help him stay alive.
Catching a Spinning Axe refreshes Blood Rush’s cooldown. When playing Draven it’s important to use this ability multiple times during a fight to keep the movement speed and attack speed going.
(Skill 3) Stand Aside
This is Draven’s only CC ability and it’s very important to hit to chase down/escape enemies. Draven throws his axes, dealing physical damage and knocking enemies aside, slowing them for a few seconds.
The only thing you need to be careful of is if your team is looking to hit a combo on the enemies. You don’t want to hit Stand Aside as it might knock the enemies away from each other and could affect your team’s combos.
(Ultimate) Whirling Death
This is a global ultimate meaning it can go from one side of the map to the other! Draven hurls two massive axes, dealing physical damage. The axes return to Draven when they reach the edge of the map, hit a champion or upon reactivation.
You can get into situations where you can hit enemies with both parts of the ultimate and that can deal a high burst of damage. Make sure you look around the map using your minimap to see if there are any low enemies that you can snipe with the ultimate.
What is a combo in Wild Rift?
The Wild Rift combo works in conjunction with one another and allows auto-attacks, summoner spells, items activated, and/or abilities to be used to do certain things.
We offer a multitude of combinations that you can apply to every application.
Thank you for reading this guide. Good luck on the rift summoners!