Ekko Combo Wild Rift: Guide For Beginners


Ekko Wild Rift combo for beginners: By learning optimal ability combos for Ekko, you will be able to deal lots of damage to the enemy quickly and safely. Learning and understanding Ekko fundamentals is one way of becoming a better player and climbing the ranked ladder.


Ekko’s Combo

Best combo for Ekko:

 Skill 1 -> AA (Disengage after triggering passive)

Early Game Combo

 Skill 2 (predicting your next area of battle) -> Skill 1 -> Skill 3 (Disengage)

Mid Game Combo

SKill 2 -> Skill 3 -> Skill 1 -> AA (disengage a bit back when the opponent is at 50% HP) -> Ultimate (when the opponent is next to your hologram) -> AA

Late Game Combo

Video combo:

How to play:

Ekko is a mid-lane magic damage assassin. He’s a very squishy melee champion that can struggle a lot in the early game (especially vs ranged champions) when trying to walk up to last hit minions. Once Ekko reaches level 5 and you have access to Chronobreak, you can look to dash in and engage knowing that you can use his ultimate to heal up and go back to safety.

Ekko can also be played in the jungle, make sure to check the alternative build at the top of the page! The build is exactly the same as mid lane Ekko, but make sure you swap your summoner spell to Smite and change the runes so Ekko can clear the jungle and roam around the map quicker.

Ekko’s Abilities

(Passive) Z-Drive Resonance

Ekko’s every third attack or damaging ability from Timewinder & Phase Dive against the same target deals additional magic damage. If the target is a champion, then Ekko also gains bonus movement speed for just over 2 seconds. This cannot affect the same target for the next few seconds.

When doing Ekko’s combo it’s important to hit both parts of Ekko’s Timewinder so it’s easier to proc the passive. Ekko also deals more damage to monsters. This makes him viable in the jungle and helps him a lot when clearing jungle camps.

(Skill 1) Timewinder

Ekko throws a projectile, dealing magic damage. On hitting a champion or the distance limit, it expands into a field that slows enemies. The device then returns to Ekko dealing magic damage.

This ability is great for clearing minion waves and farming from a distance. Timewinder also deals a lot of damage to champions when close to them. If you get into a situation where you think the 2nd part of Timewinder won’t hit, you can use Flash to reposition yourself so the projectile will go through the enemy.

(Skill 2) Parallel Convergence

This ability has a passive and an active. For the passive, Ekko’s attacks against low health targets deal additional missing health as magic damage. This is the main reason why you start Parallel Convergence when playing Ekko jungle, not only do you get a shield to stay healthy, but you also deal more damage to the jungle camps.

Parallel Convergence’s active launches a chronosphere that lasts just over a second, slowing enemies. If Ekko enters the sphere it detonates, stunning enemies for just over 2 seconds and granting Ekko a shield that absorbs damage for a few seconds.

Knowing when and where to place this ability is crucial. This ability also gives vision where it’s placed, useful for scouting bushes and objectives if you have no vision.

(Skill 3) Phase Dive

Ekko dashes in a target direction. His next attack within a few seconds gains range and causes Ekko to blink to his target and deal additional magic damage.

This is Ekko’s mobility and dodging tool. You can use Phase Dive to get over some walls on the rift and you can also blink to plants that can help you get away to safety.

(Ultimate) Chronobreak

Ekko becomes untargetable and returns to his position from a few seconds ago and heals a part of his missing health back. Upon arrival, Ekko deals magic damage to nearby enemies.

Ekko will have a shadow that follows him around when Chronobreak is available that everyone can see, this is where Ekko will end up when using his ultimate. Combining Parallel Convergence and Chronobreak can turn a fight really easily because of all the damage and crowd control it offers.

What is a combo in Wild Rift?

The Wild Rift combo works in conjunction with one another and allows auto-attacks, summoner spells, items activated, and/or abilities to be used to do certain things.

We offer a multitude of combinations that you can apply to every application.

Thank you for reading this guide. Good luck on the rift summoners!