Ezreal Wild Rift combo for beginners: By learning optimal ability combos for Ezreal, you will be able to deal lots of damage to the enemy quickly and safely. Learning and understanding Ezreal fundamentals is one way of becoming a better player and climbing the ranked ladder.
Ezreal’s Combo
Best combo for Ezreal:
Skill 2 -> Skill 3 -> Skill 1 -> AA
Basic.
Skill 2 -> AA -> Skill 1 – Skill 1 -> AA -> quickly cast Skill 3 towards your opponent -> AA -> Skill 1 -> AA -> AA -> Skill 1 -> AA -> Skill 2 -> AA -> Skill 1
There are many other variations of these combos, so make sure that you do your best and try to proc as many empowered auto-attacks as you can, for the utmost damage.
Video combo:
How to play:
Ezreal is a Dragon Lane carry that uses a mix of attack damage and ability power to kill the enemies. Ezreal’s main source of damage comes from his abilities. In the early game, Ezreal struggles to keep up in damage compared to the other AD carries. However, Ezreal’s Mystic Shot (1st Ability) is a great way to stay back and keep safe whilst also last hitting minions so you can get the items you need to carry the game. Once Ezreal gets to mid and late game and have his core items, he is able to stay back and use his abilities to take down the enemies from range.
Ezreal’s Abilities
(Passive) Rising Spell Force
Ezreal gains attack speed for a few seconds when hitting abilities, stacking up to 4 times. You will see a bar underneath your mana and this will show you how many stacks you have or the bar will start decreasing at full stacks so you know how long you have before your passive will reset. It’s important during team fights to make sure you always stay at maximum stacks to get the most damage output.
(Skill 1) Mystic Shot
This is Ezreal’s main damage and poking source. He fires a bolt that deals physical damage. Hitting a target reduces Ezreal’s other ability cooldowns by just over a second so it’s important to try and hit Mystic Shot every time.
Mystic Shot also applies on-hit effects like Spellblade from Trinity Force and Bitter Cold from Serylda’s Grudge which is why these 2 items are really strong.
(Skill 2) Essence Flux
Ezreal fires an orb that sticks to a champion, epic monster or structure for a few seconds. Once you have applied Essence Flux, if you hit the target with an attack or ability, it detonates the orb dealing bonus magic damage and refunding mana.
This ability is a great way to poke enemies in the laning phase. You can combo Essence Flux with Mystic Shot (1st Ability) at range, or combo it with Arcane Shift (3rd Ability) when you want to play aggressively and look for an engagement.
(Skill 3) Arcane Shift
Ezreal blinks to a target location and fires a bolt dealing magic damage. The bolt prioritizes enemies hit by Essence Flux (2nd Ability) than the nearest enemy to you.
In the early game, this ability is on a very long cooldown so you need to be careful when using this in the laning phase. However, once you get a few levels and a few Ability Haste items, this ability can be available every few seconds and pretty much be a 2nd flash which is very strong.
(Ultimate) Trueshot Barrage
This ability is a global ultimate meaning that it can travel across the whole map. When used, Ezreal fires an energy wave, dealing magic damage. When you combo this ability with Essence Flux (2nd Ability), you can deal a lot of burst damage, however, it is difficult to land.
You can use Trueshot Barrage at the start of a teamfight to deal a bit of early damage on the enemies or you can use it right at the end to deal a killing blow from afar.
What is a combo in Wild Rift?
The Wild Rift combo works in conjunction with one another and allows auto-attacks, summoner spells, items activated, and/or abilities to be used to do certain things.
We offer a multitude of combinations that you can apply to every application.
Thank you for reading this guide. Good luck on the rift summoners!
Other Champions Counter