Nautilus Wild Rift combo for beginners: By learning optimal ability combos for Nautilus, you will be able to deal lots of damage to the enemy quickly and safely. Learning and understanding Nautilus fundamentals is one way of becoming a better player and climbing the ranked ladder.
Nautilus’s Combo
Best combo for Nautilus:
Flash -> Skill 1 -> AA -> Ultimate -> AA -> Skill 2 -> Skill 3 -> AA
Ultimate -> Flash -> Skill 1 -> AA -> Skill 3 -> Skill 1 -> AA
Skill 3 -> Flash -> AA -> Skill 1 -> Ultimate -> AA -> Skill 1 -> AA
Video combo:
How to play:
Nautilus is one of the best engage supports in the game. He has 4 different forms of crowd control in his kit and he is also a great front-line tank for his team. Nautilus is an easy champion to play and master since his kit is not that complicated and he is a strong champion at all stages of the game.
Nautilus’s Abilities
(Passive) Staggering Blow
Every first auto attack deals additional physical damage and roots the target for just under a second. This passive does have quite a long cooldown on the same target so auto attacks after the first one will just be normal.
It’s very important to use Staggering Blow on top of all your other crowd control effects. Try to proc it on every enemy champion in range every time it is off cooldown.
(Skill 1) Dredge Line
Nautilus throws his anchor forward, dealing magic damage to the first target hit and pulling them and Nautilus together. This is your main form of engage. Be careful when aiming near minions as the hook can easily be blocked by them.
If the anchor hits the terrain, Nautilus pulls himself to the terrain and half of the cooldown and mana cost is refunded. This is a great way of escaping.
(Skill 2) Titan’s Wrath
Nautilus gains a shield that absorbs damage for a few seconds. While the shield is active, Nautilus attacks are empowered and deal additional magic damage around the target.
This ability is an auto-attack reset which means you can reduce the time between auto-attacks when you use it.
(Skill 3) Riptide
Nautilus sends waves emanating outward 3 times that deal magic damage and slow each time.
This ability can be used quite effectively to clear minion waves and help zone enemies during big team fights. Enemies hit by subsequent waves take less damage.
(Ultimate) Depth Charge
Nautilus fires a depth charge towards an enemy champion dealing magic damage, knocking them up and stunning them for a second. Other enemies can be hit whilst the depth charge is travelling to the target. They will also be knocked up and sunned and take magic damage.
This is a point-and-tap ability that enemies cannot dodge unless you have Statis or a spell shield of some kind. This is what makes Nautilus’ lockdown so strong and annoying.
What is a combo in Wild Rift?
The Wild Rift combo works in conjunction with one another and allows auto-attacks, summoner spells, items activated, and/or abilities to be used to do certain things.
We offer a multitude of combinations that you can apply to every application.
Thank you for reading this guide. Good luck on the rift summoners!
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