Senna Combo Wild Rift: Guide For Beginners


Senna Wild Rift combo for beginners: By learning optimal ability combos for Senna, you will be able to deal lots of damage to the enemy quickly and safely. Learning and understanding Senna fundamentals is one way of becoming a better player and climbing the ranked ladder.


Senna’s Combo

Best combo for Senna:

Use Skill 1 on your allies to heal them back for some HP and deal damage to the enemies at the same time


Combo Skill 2 with other crowd control skills from your team to keep the enemies at bay for longer.

Use Skill 3 to help your allies escape or to bring them into a teamfight and take the enemies by surprise.

Senna’s Skill 4 (ultimate) deals no damage to monsters – it only deals damage to the enemies caught in the middle, but shields everybody on her team it pierces through. So, don’t try to steal objectives with her ult as you would with Jinx’s rocket. It won’t work. 

Video combo:

How to play:

Senna is a marksman support. She excels at staying in the backline, dealing damage and healing/shielding her team to win fights. She’s a scaling support which means she is not the strongest in the early game, but the later the game goes on, the stronger she becomes. This is mainly thanks to her passive, Absolution, as she gains bonus attack range, damage and critical strike chance the more souls you collect. It’s important to roam around and pick up as many souls as possible. These spawn and drop on the floor from dead enemies. You can also get more souls from attacking the enemy champions twice.

Senna can also be played in the duo lane (ADC), make sure to check the alternative build at the top of the page! Senna in the role of ADC works  similarly to support Senna, meaning that she is not that strong in the early game but once you get a few souls and items, she can deal high amounts of damage. The build is very different, though. You focus more on attack damage and armor penetration rather than a tank build like Support Senna. This allows you to deal more damage and be that carry that your team needs.

Senna’s Abilities

(Passive) Absolution 

Senna can absorb Mist by attacking souls that spawn from dead enemies. She can also take Mist from enemy champions she hits twice within a few seconds. As Senna, you want to make sure you are collecting every soul and attacking enemies whenever you can. The more souls you get, the stronger she becomes!

Each stack of Mist grants attack damage. Every 20 stacks of Mist grants attack range and critical strike chance. A percentage of excess critical strike chance is converted into physical vamp. You can look at the bottom of the screen to see how many stacks of Mist you have. Try to only fight when you reach 20/40/60/80/100 stacks so you get the extra range and critical strike chance that can turn the odds in your favor.

Senna’s Relic Cannon takes extra time to fire, dealing bonus physical damage and briefly granting Senna a percentage of the target’s movement speed. Keep this in mind when you are looking to fight and auto-attack champions.

(Skill 1) Piercing Darkness 

Senna shoots a bolt of piercing shadow through any object, dealing physical damage to enemies and restoring health to ally champions. It’s important to note that Senna also gets healed from this ability so you can use it if you are low to try and keep yourself alive. Hitting an enemy with Piercing Darkness counts as an attack towards collecting mist for your passive, Absolution. A nice simple combo is Q > AA to get a quick passive Mist stack.

Piercing Darkness’ cast range matches Senna’s attack range and its cast time is improved with Attack Speed. This means the more souls you get to increase your attack range will also improve this ability! It also applies on-hit effects to enemy champions so that’s why items like Frozen Mallet and Black Cleaver are really strong.

(Skill 2) Last Embrace

Senna sends forth a wave of Black Mist, dealing physical damage to the first enemy hit. After a second delay, the target and other nearby enemies are rooted for just over a second.

This ability is Senna’s main crowd control ability and can sometimes be clutch if you hit multiple enemies at once. It moves really fast as well so you can catch out someone that is not concentrating to get an easy passive stack or maybe even kill.

(Skill 3) Curse of the Black Mist

Senna dissolves into a cloud of mist for a few seconds, becoming a Wraith. Allied champions who enter the mist are Camouflaged and become Wraiths when they leave. Wraiths gain movement speed, are undetectable and hide their identities as long as no enemy champions are nearby.

This ability can be used in multiple ways. It’s a great movement speed spell if you are looking to try and escape enemies or move away from a teamfight, or you can use this ability as a sneaky engage tool just before your team engages so they become invisible and the enemies don’t know they are nearby.

(Ultimate) Dawning Shadow

Fires a global wave that shields allies for a few seconds, while dealing physical damage and applies Mist to enemies caught in the centre.

This ultimate is a global ultimate meaning that it goes from one side of the map to the other. It’s important to always keep your eye on the minimap to see if there are any fights happening in other lanes so you can use your ultimate to impact that fight in your team’s favor.

When using Dawning Shadow and playing Senna, in general, it’s always important to stay at the backline and have all your teammates in front so you can shield and protect them.

What is a combo in Wild Rift?

The Wild Rift combo works in conjunction with one another and allows auto-attacks, summoner spells, items activated, and/or abilities to be used to do certain things.

We offer a multitude of combinations that you can apply to every application.

Thank you for reading this guide. Good luck on the rift summoners!